FFX-2 Walkthrough - Chapter 1
After the intro movie, there will be a short battle between Paine and Rikku against Yuna and two of her cronies. This should be an easy battle early on. Get used to the ATB system and the changes made. Defeat the two cronies and Yuna to advance. The scene will change and you'll be in control of Rikku as you chase after Yuna. You'll have to meet up against a few more goons that should be easy to take down. There's also a Moogle to the left of this area that can heal your HP if it's needed. Once you've been in two or three battles, two men named Ormi and Logos will corner you, and a battle will ensue. Just keep attacking and you should win without any problems. After this, Yuna (the real one) will show up, while the Yuna you've been chasing all this time will transform to Leblanc. Another battle will ensue here. You'll need to follow the instructions and change Yuna into a different class to win. It might be a good idea to change Rikku into a Warrior class to make this battle go faster. Defeat Leblanc and her henchmen and you'll finish the first mission!
Mount Gagazet
After your first mission you'll be back on your airship, the Celsius. Take this time to get familiar with your surroundings.
Make sure you visit the Engine Room to pick up some goodies from the treasure chests inside. After you've made your rounds, go to the Cabin and talk to Barkeep. Choose the option to take a rest. Once you have taken a rest, the airship will be alerted to a situation going on at Mount Gagazet. Head to the Bridge to find out what's going on. This will begin Mission 2, and hopefully you've remembered to stock up on items before leaving!
Once you have reached your destination, follow the trail given to you and go down the stairs. You'll see a blue switch on the wall, turn it on and you'll descend. Make your way down the cliff by jumping off, and remember to grab the treasure chest on the far right of the screen. This is where you'll also start climbing up. Once you have finished your climb, you'll meet up with the Leblanc Syndicate again. Time for another fight!
Boss: Leblanc Syndicate
Leblanc (HP/MP - 120:320)
Ormi (HP:MP - 130:10)
Logos (HP:MP - 100:25)
This is an easy battle for you. Just like the first encounter with these guys, switch any of your characters to Songstress and cast Darkness Dance on them. This will make them miss all of their physical attacks due to the Darkness disability. Keep attacking with your two other characters (it's also a good idea to use Power Break once in a while if the trio keeps doing damage to you) and you should win without any effort.
Once you have finished this fight, you'll have to race the Leblanc Syndicate up to the top of the mountain in order to grab the sphere you're both looking for. Follow the Leblanc and her goons to get the general idea of where to go in the early part of this race. Grab the treasure chest early on and then turn back. Don't climb up the pillar here, rather jump onto the platform to get over to the next tower by pressing the Circle button. Head onto the entrance here. You'll have to fight Logos and his group. Defeat them and head into the tower.
Now go into the tower and activate both the switches inside. This will lower the platform for you to climb on, and you'll be able to continue your chase after Leblanc. You should be in the open area now after exiting the tower. Go around the tower and jump on top of the fallen pillar, then jump across to the other section. Ascend the tower and use the save point. You'll meet up with Leblanc again but luckily for her you won't have to do battle. Grab the treasure chest and head up for the sphere!
Boss: Boris (HP:MP - 480:0)
Like the Leblanc Syndicate, Songstress' Darkness Dance will come in handy here to reduce the overall damage you'll take from this boss. Assign one character to be the primary attacker (Paine), another for an attacker/healer (Rikku or Yuna) and the other as the Songstress support with Darkness Dance. Boris has two attacks that you can't stop with Darkness Dance. The first is a static web that casts Stop on your party, and the other is a physical attack where he swallows you. Just follow the strategy above to beat him with ease, you shouldn't be in too much trouble here.
Now that you have finished off the big bad spider-man, you can finally claim your prize. Congratulations, the Prologue is complete! Your prize for finishing the mission? The Black Mage Dressphere!
Chapter 1
Besaid Island - Hotspot!
You're in Yuna's hometown now, so it'd be a good idea to stop by and check up on your old friends. Head over to the second hut to your right to find Lulu. After a short conversation with her, she'll walk out of the hut. Follow her and start another conversation. After this, a cutscene will occur and she'll give you a sphere. Once this happens you'll be back in Besaid village. Go talk to Lulu one more time and choose the first option she gives you. She'll walk out again (she really gets around for a pregnant girl, doesn't she?), so talk to her once more. Your mission will start. Find Wakka!
Wakka is hiding in a secret cave that can be found in the area before the beach area in Besaid. However, you'll need to enter four digits in order to open the door. From we gather, the numbers change every game, so we'll just give you the locations. You can tell where each number is by a shining light emanating from its location. Why these numbers are glowing, we don't know, but at least they're easy to spot!
The first number can be found where Lulu first gave you that sphere. Press X near the monument and you'll get the number. Head towards the beach. Right after the area with the monument, your next number can be found on your right as soon as you enter the area. Climb the rubble with the Circle button and get the number. The third number is a little trickier to find. When you initially enter the beach area, start walking to your left. You'll see a kid near the wall. You can jump up here with the Circle button. Make your way to the structure behind them, the third number is there. The final number can be found near the house on the beach. Like the third number, you'll have to climb up onto the ledge here to grab it. Once you have done that, go back to the door and enter in the four numbers in order of their appearance.
Once you head inside, you'll find Wakka. After a brief conversation you'll go spelunking for spheres. Luckily this dungeon is very easy. Once you hit the fork in the road, head north to claim your booty, but not without a fight!
Boss: Flame Dragon (HP:MP - 980:84)
If you've been powering up your Black Mage Dressphere that you received earlier on, this enemy shouldn't be a problem. He's immune to fire but weak against ice, so have one character transform into a Black Mage to start casting that, have another turn into a Songstress to cast Darkness Dance so that all of his physical attacks miss you, and then your final character can be your power hitter, being either a Gunner or a Warrior. Keep at it and heal with necessary, and this fight shouldn't be hard at all.
After you get the sphere, you can go back to Wakka. This will complete the mission, and you'll get the White Mage Dressphere, Besaid Sphere and a Garment Grid for your efforts.
Zanarkand Ruins - Hotspot!
Sadly, the once mysterious Zanarkand Ruins have been turned into a little theme park by a couple of individuals that you'll meet soon enough. You can't go into the ruins just yet, so make your way up the hill to your left. Here you'll meet Isaaru from FFX. When he asks if you remember him, choose the second option. Once you have finished chatting, head into the ruins. Before you enter the ruins, there will be a couple of merchants selling their goods. If you haven't stocked when you were on the Celsius, this is a good time to do it. Just before you enter the ruins, you'll run into a group called the Kinderguardians, led by Paace, whom you may remember as one of Isaaru's bodyguards in FFX. Follow the kids into the ruins, and you'll eventually meet up with a couple of Leblanc's flunkies. Fight them off and continue deeper into the ruins.
Once you have reached the lift at the end of the ruins, head down and you'll find Rikku's daddy, Cid. Talk to him and then to his buddy, and then continue on your way. Does this place seem familiar to you? A cutscene will occur here, and a voice will demand a keyword. Since you already know the keyword, there's no need to say what it is, right? Go ahead and say it. YRP smells something fishy here, and suspects it might be someone they know. Choose the second option to bring out Isaaru. After he comes out of hiding, he'll give you a Garment Grid. Once you have parted ways, head towards the stairs and go down. Go straight and you'll eventually meet up with the boss.
Boss: Guardian Beast (HP:MP - 2886:1000)
Like earlier bosses, switch someone to Songstress to use Darkness Dance. Don't bother with using a Black Mage here since magic does minimal damage. It's recommended that you use Yuna and Paine as your attackers while Rikku backs them up with Songstress since they do better damage with their default costumes. It'd also be a good idea to use Paine's Break abilities as a Warrior to lower this boss' offense and defense stats.
Kilika Island - Hotspot!
This is a pretty straightforward mission to get through, and it's fairly short too. However, you'll have to finish the first two Hotspots on your map before this pops up. Head towards the gate that leads to Kilika Temple. You'll find that the Youth League and New Yevon are at each other throats (don't worry, this happens often), but you need to find a way to get in there in order to grab that precious sphere. From the save point in the forest, head left and then take the small northern route. You'll be able to avoid all of the New Yevon guards this way. Continue to head north and you'll eventually run to a dead end, but you'll see some New Yevon groupies on the other side. Choose the option to listen in on their conversation and listen carefully to the explanation on how their passwords work. Basically you give them one password if there is an even number of guards, and another password if there is an odd number of guards.
If you happen to get the answer wrong when you're confronted, you'll have to fight them, so it's no big deal, but you get items for every successful answer. You'll have to go through this five times, with each question getting progressively harder. The first two are easy, as it's even, then odd. The next three will be tougher, as guards will show up a few seconds later after you're able to select your answer. The best thing to do here is to wait a good 5 seconds before giving your answer. The correct sequence after the first two groups of guards is even, odd, even, odd, odd. If you answer all of the questions correctly, you'll get another Garment Grid. Head to towards Kilika Temple, and you'll have to fight yet another boss.
Boss: YSLS Zero (HP:MP - 1935:0)
Another easy battle, if you use the same tactics in previous boss fights. Get your weakest attacker to change into Songstress and cast Darkness Dance every time. Since this boss has no magical powers, most of its attacks will miss when it's blind. You do need to watch out for its abilities though, specifically Blast Punch, as it can do serious damage to one character. Use your two other characters as Gunners or Warriors for physical attacks, and you should beat this machine in no time.
After an extremely funny cutscene, you'll eventually grab your prize, another sphere! The Celsius will then fly off, and Chapter 1 is complete!
Chapter 1 Sidequests
Like we said at the beginning of the walkthrough, it's probably a good idea to go through these sidequests before hitting the first Hotspots. Note that Kilika Island doesn't become a Hotspot until you finish the first two Hotspot locations, so what you'll want to do is visit Kilika Island first, so that you don't lose the opportunity to gain whatever you need to at that location. By going through all the sidequests you'll not only gain valuable accessories and story completion points, but you'll be able to level up as well.
Luca
When you enter Luca, you'll immediately enter into a cutscene detailing what exactly happened during that lovely concert that Leblanc put on while she was masquerading as Yuna. When the mission starts, you'll only have Yuna& in a Moogle suit. We can't make these kinds of things up, folks. Luckily this mission is extremely easy. You won't fight any monsters here, so don't worry about that. The only objective in this mission is to hand out balloons to 10 people in the square. All of your targets can be found within the area you start. Most of them are in plain view, but there are also two of them in a little control room below the big screen. Press X to open up the window to the control room and then give them their balloons. Once you have finished this mission, you'll get a Garment Grid.
You can also find out about FFX-2's minigame here. Go to the stadium and then to the lower basement on the right side to find Rin. He'll take you through a short tutorial of how Sphere Break works. He'll then give you a couple of coins to start off with so you can practice. You can find people to play by going to the lower basement on the left side.
Mi'hen Highroad
Nothing much to do here. Use this as a training ground if you need to level up, since the monsters here are fairly strong.
Mushroom Rock Road
Head onto the Mushroom Road and you'll eventually encounter some members of the Youth League.
Apparently they've let Ormi and Logos by, so naturally you'll be following them. A mission will start here, with your objective being to follow Leblanc's goofs. This should be extremely easy, even though you do have to fight some monsters along the way. Once you have cornered them, you'll receive a Crimson Sphere. Getting all of the Crimson spheres is necessary to opening that cave wall you see in front of you. Once you have gotten that sphere, head back from where you came from, and then head towards the lift. You'll go up and meet some more Youth League members. Mission complete!
Moonflow
Alright, this is one of those special locations where you can't possibly do everything at once, so either way you'll have to come back to this place during your New Game+ run to complete the other objective. In this chapter head to Moonflow and then head right of where you land. You'll see a squat little man named Tolbi near the corner. Talk to him and he'll ask for your help to escort one of his men back to the Moonflow with some very valuable luggage. After accepting the mission, head south towards the crossroads between Moonflow, Mushroom Road Rock and Djose Temple. Eventually you'll meet up with Tolbi's carrier. The mission will start right now. Basically what you need to do is protect the cargo from incoming bandits. These guys are pretty easy to catch, but you need to make sure you take down all of them if you want the best result. Each bandit will fight you as soon as you make contact, but they're all very easy to take on. Once the cargo has reached Tolbi, he'll give you his thanks and give you the Gun Mage Dressphere. Mission complete!
Djose Temple
When you enter this location, you'll notice a long lineup going into a tent. You'll find out that this lineup is for volunteers to help excavate Bikanel Desert. You'll have to wait in line here, so talk to people while the lineup shortens. Once it's your turn, enter the tent and then talk to the man at the front and volunteer your services. He'll allow you to enter the temple, and there you'll meet Gippal. Talk to him and then he'll leave the temple and head down to the crossroads. Talk to him again and then choose the first option. He'll give you a letter of introduction that you can use at Bikanel Desert.
Guadosalam
Not much to do here. You can't enter the mansion that once belonged to Seymour Guado because the Leblanc Syndicate have taken it over. Try approaching the Farplane and you'll also be denied access.
Thunder Plains
This is another location where you don't have to do much (although it'll become an important place later on in the game). Simply walk in, get the cutscene to add to your story completion rating, and walk out.
Macalania Forest
Here you can acquire the first Special Dressphere in the game, Paine's Full Throttle. To find out how to use it, check the Dressphere/Garment Grid list found in this guide. To get it, visit Tromell Guado, who can be found somewhere in the forest. He should be easy to find though. His hiding spot is just before Macalania Lake, where you would've found the first Jecht Sphere in Final Fantasy X. If you haven't played that game, simply follow the crystal road from where you start. Once you get off that road, head north and it'll be the first right turn you see, just before the Travel Agency.
Speaking of the Travel Agency, head over there once you have received the Full Throttle Dressphere. You'll find a bunch of Al Bhed goons starting trouble for O'aka, whom you may remember from FFX. O'aka will run back into Macalania Forest, and you'll have to try and catch him.
Once you return to the forest, go back to where you were originally dropped off by taking the crystal path back to the beginning of the forest. You'll find O'aka, but he'll just run away again. Follow him and then take the northern path. O'aka will be hiding on top of a tree, so move Yuna towards him and you'll be able to spot him and finally catch up. He'll ask for your help to clear his debt, so allow him to come back with you onto your airship. You'll have to help him clear his debt of 100,000 gil by purchasing items from him. Once you have done this, the mission will be complete.
Bikanel Desert
Before you go here, you'll have to make sure that you visit Djose Temple first to get a letter of introduction from Gippal. Once you have done that, head over to the desert and you'll see someone talking to Rikku and Paine, then talk to the man in front of the hovercraft, and then to the two men behind him. Once you have done that, Nhadala will return from her trip. You can then talk to her and give her the letter of introduction from Gippal. She'll set you up to do some excavating for her. Talk to the man in front of the hover vehicle again and your mission will start. The objective here is to find the treasure on the map. You're looking for a yellow icon on the map, so ignore all of the other treasures and head for that one. After you have gotten it, return to the hovercraft and get back to base. Head over to Nhadala and you'll be given another Garment Grid.
Bevelle
The only thing to do here is to head towards the headquarters of New Yevon and meet Baralai, the new leader.
Calm Lands
These two missions take a long time to complete. In fact, it'll probably take you the entire game! Don't be intimidated, just know that it will take you quite a while to beat them, and even if you do complete them, there's not a lot of reward in doing so. Head to the Calm Lands and visit any of the mini-game stations, and choose Publicity. There are two companies in the Calm Lands, Argent and Open Air, and both need your assistance in getting more fans in the stands. Your mission here is to travel around Spira to tell people about one of the companies, whoever you choose to talk to. By pressing the Square button instead of the X button to talk to a person, it will open up another menu. Choose an answer out of the five given to you and the person you will be talking to will react accordingly. Depending on your answer, you will get a different amount of PR points. Collect 400 PR points and the mission will be complete.
The other mission to undertake is that in the Travel Agency in the Calm Lands. It seems that his son is a bit of a homebody (re: loser), so you'll have to help him find a bride. Yup, Yuna is going to play Cupid between this guy and an unlucky wife. It's the exact same as the PR mission. Press the Square button to talk to a prospective wife (or husband& yes, you can do that!) and choose one of the lines to give your victim. In this mission you'll have to gain over 80 points to finish the mission.
Here are the total number of people you'll find in each location for both missions.
Besaid Island
PR Campaign: 6
Marriage Campaign: 2
Kilika Island
PR Campaign: 6
Marriage Campaign: 1
Luca
PR Campaign: 8
Marriage Campaign: 5
Mi'hen Highroad
PR Campaign: 13
Marriage Campaign: 5
Djose Temple
PR Campaign: 8
Marriage Campaign: 4
Moonflow
PR Campaign: 5
Marriage Campaign: 3
Guadosalam
PR Campaign: 5
Marriage Campaign: 0
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